In the last fifteen years we have witnessed a real revolution in media and language. Thanks to the network and social networks the concept of information has radically changed, information has become "knowledge flows" and through the creation and sharing of content each of us has become producers and consumers of information and experiences.
The concept of "Digital Identity" was born, the virtual transposition of the ego. Anyone can have multiple identities online and through experience expand their level of collective interaction.
The "Virtual Worlds" constitute the ideal territory for the metaphysical materialization of the virtual self. The Avatar is the personification of these new identities, he moves within digital spaces, creates them, lives them and transforms them, acquiring, producing and sharing streams of experience.
The virtual space with its architectures and landscapes is an incubator of collective dynamics, which over time give rise to new social dimensions, new languages, new aesthetic models. In this context,
Colpo Wexler is an incubator manufacturer, he models virtual reality by representing those new models through architecture, design and landscape modeling. An architecture functional to the avatar and "ways of the being virtual" able to represent and condition its costume.